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* [PATCH manager v4] ui: ha: add disarm/re-arm button
@ 2026-05-13  8:11 Dominik Rusovac
  2026-05-13 13:16 ` Christoph Heiss
  0 siblings, 1 reply; 3+ messages in thread
From: Dominik Rusovac @ 2026-05-13  8:11 UTC (permalink / raw)
  To: pve-devel

The button to disarm HA in either of the resource modes ('freeze' or
'ignore') is disabled as long as HA is disarmed. Analogously, the button
to arm HA is disabled as long as HA is not disarmed.

For feedback, after clicking either of the buttons, icon spins as long as
(dis)arming process has not changed the armed-state of HA.

The icons ('unlink' and 'link') are chosen to emphasize that "Disarm HA"
and "Arm HA" are complements. There may be more suitable pairs of icons
though.

Signed-off-by: Dominik Rusovac <d.rusovac@proxmox.com>
---

 changes since v3:
  * add more details to confirm prompt
  * drop masking whole resources
  * add spinning icon at the end of the "fencing" status

 On a side note, I did not add the spinning icon at the very end of the
 "fencing" status row, because I found it easier to spot at the end of
 the status

 www/manager6/ha/Status.js     | 124 ++++++++++++++++++++++++++++++++++
 www/manager6/ha/StatusView.js |  23 +++++++
 2 files changed, 147 insertions(+)

diff --git a/www/manager6/ha/Status.js b/www/manager6/ha/Status.js
index b0b0feb9..86df8b31 100644
--- a/www/manager6/ha/Status.js
+++ b/www/manager6/ha/Status.js
@@ -8,6 +8,113 @@ Ext.define('PVE.ha.Status', {
         align: 'stretch',
     },
 
+    viewModel: {
+        data: {
+            haDisarmed: false,
+        },
+    },
+
+    controller: {
+        xclass: 'Ext.app.ViewController',
+
+        handleDisarmButton: function (menuItem) {
+            let me = this;
+            let view = me.getView();
+
+            let warn = Ext.String.format(
+                gettext("Are you sure you want to disarm HA with resource mode '{0}'?"),
+                menuItem.text,
+            );
+
+            let details =
+                'While disarmed, HA does not protect your services. Failures during this period are not automatically recovered.';
+
+            Ext.Msg.confirm(
+                gettext('Confirm'),
+                warn + '<br><br>' + gettext(menuItem.details) + '<br><br>' + gettext(details),
+                function (btn) {
+                    if (btn !== 'yes') {
+                        return;
+                    }
+                    Proxmox.Utils.API2Request({
+                        url: '/cluster/ha/status/disarm-ha',
+                        params: { 'resource-mode': menuItem.mode },
+                        method: 'POST',
+                        success: function () {
+                            let sv = view.query('pveHAStatusView')[0];
+                            sv.isDisarmedPendingState = true;
+                            sv.setPending(true);
+                        },
+                        failure: (response) => Ext.Msg.alert(gettext('Error'), response.htmlStatus),
+                    });
+                },
+            );
+        },
+
+        handleArmButton: function () {
+            let me = this;
+            let view = me.getView();
+
+            Ext.Msg.confirm(
+                gettext('Confirm'),
+                gettext('Are you sure you want to arm HA?'),
+                function (btn) {
+                    if (btn !== 'yes') {
+                        return;
+                    }
+                    Proxmox.Utils.API2Request({
+                        url: '/cluster/ha/status/arm-ha',
+                        method: 'POST',
+                        success: function () {
+                            let sv = view.query('pveHAStatusView')[0];
+                            sv.isDisarmedPendingState = false;
+                            sv.setPending(true);
+                        },
+                        failure: (response) => Ext.Msg.alert(gettext('Error'), response.htmlStatus),
+                    });
+                },
+            );
+        },
+    },
+
+    tbar: [
+        {
+            text: gettext('Arm HA'),
+            iconCls: 'fa fa-link',
+            bind: {
+                disabled: '{!haDisarmed}',
+            },
+            handler: 'handleArmButton',
+        },
+        {
+            text: gettext('Disarm HA'),
+            iconCls: 'fa fa-unlink',
+            bind: {
+                disabled: '{haDisarmed}',
+            },
+            menu: [
+                {
+                    text: gettext('Freeze'),
+                    details: gettext(
+                        'This will freeze all services allowing no change to their operational state.',
+                    ),
+                    iconCls: 'fa fa-snowflake-o',
+                    mode: 'freeze',
+                    handler: 'handleDisarmButton',
+                },
+                {
+                    text: gettext('Ignore'),
+                    details: gettext(
+                        'The HA stack will be completely bypassed when the operational state of a service changes.',
+                    ),
+                    iconCls: 'fa fa-eye-slash',
+                    mode: 'ignore',
+                    handler: 'handleDisarmButton',
+                },
+            ],
+        },
+    ],
+
     initComponent: function () {
         var me = this;
 
@@ -30,6 +137,23 @@ Ext.define('PVE.ha.Status', {
                 border: 0,
                 collapsible: true,
                 padding: '0 0 20 0',
+                listeners: {
+                    hastatuschange: function (isDisarmed) {
+                        let vm = me.getViewModel();
+                        let sv = me.query('pveHAStatusView')[0];
+
+                        vm.set('haDisarmed', isDisarmed);
+
+                        if (sv.isDisarmedPendingState === null) {
+                            return;
+                        }
+
+                        if (isDisarmed === sv.isDisarmedPendingState) {
+                            sv.setPending(false);
+                            sv.isDisarmedPendingState = null;
+                        }
+                    },
+                },
             },
             {
                 xtype: 'pveHAResourcesView',
diff --git a/www/manager6/ha/StatusView.js b/www/manager6/ha/StatusView.js
index bc2da71f..33112c45 100644
--- a/www/manager6/ha/StatusView.js
+++ b/www/manager6/ha/StatusView.js
@@ -14,6 +14,15 @@ Ext.define(
             service: 5,
         },
 
+        pending: false,
+        isDisarmedPendingState: null,
+
+        setPending: function (pending) {
+            let me = this;
+            me.pending = pending;
+            me.getView().refresh();
+        },
+
         initComponent: function () {
             var me = this;
 
@@ -42,6 +51,13 @@ Ext.define(
                 },
             });
 
+            me.rstore.on('load', function () {
+                let fencing = store.findRecord('type', 'fencing');
+                let disarmed = fencing && fencing.get('armed-state') === 'disarmed';
+
+                me.fireEvent('hastatuschange', disarmed);
+            });
+
             Ext.apply(me, {
                 store: store,
                 stateful: false,
@@ -59,6 +75,12 @@ Ext.define(
                         width: 80,
                         flex: 1,
                         dataIndex: 'status',
+                        renderer: function (value, _metaData, rec) {
+                            if (rec.data.type === 'fencing' && me.pending) {
+                                return value + ' <i class="fa fa-spinner fa-spin"></i>';
+                            }
+                            return value;
+                        },
                     },
                 ],
             });
@@ -105,6 +127,7 @@ Ext.define(
                         return PVE.data.ResourceStore.guestName(vmid);
                     },
                 },
+                'armed-state',
             ],
             idProperty: 'id',
         });
-- 
2.47.3





^ permalink raw reply related	[flat|nested] 3+ messages in thread

* Re: [PATCH manager v4] ui: ha: add disarm/re-arm button
  2026-05-13  8:11 [PATCH manager v4] ui: ha: add disarm/re-arm button Dominik Rusovac
@ 2026-05-13 13:16 ` Christoph Heiss
  2026-05-13 13:58   ` Dominik Rusovac
  0 siblings, 1 reply; 3+ messages in thread
From: Christoph Heiss @ 2026-05-13 13:16 UTC (permalink / raw)
  To: Dominik Rusovac; +Cc: pve-devel

On Wed May 13, 2026 at 10:11 AM CEST, Dominik Rusovac wrote:
> The button to disarm HA in either of the resource modes ('freeze' or
> 'ignore') is disabled as long as HA is disarmed. Analogously, the button
> to arm HA is disabled as long as HA is not disarmed.
>
> For feedback, after clicking either of the buttons, icon spins as long as
> (dis)arming process has not changed the armed-state of HA.
>
> The icons ('unlink' and 'link') are chosen to emphasize that "Disarm HA"
> and "Arm HA" are complements. There may be more suitable pairs of icons
> though.

Just a suggestion, no hard feelings, looking at the icons, maybe some
other suitable icon pairs could also be:
  - 'pause-circle-o' and 'play-circle-o' or
  - 'lock' and 'unlock-alt'?

Didn't review *too* closely besides my two inline comments.

Tested it though, works as advertised.

Tested-by: Christoph Heiss <c.heiss@proxmox.com>

[..]
> index b0b0feb9..86df8b31 100644
> --- a/www/manager6/ha/Status.js
> +++ b/www/manager6/ha/Status.js
> @@ -8,6 +8,113 @@ Ext.define('PVE.ha.Status', {
>          align: 'stretch',
>      },
>
> +    viewModel: {
> +        data: {
> +            haDisarmed: false,
> +        },
> +    },
> +
> +    controller: {
> +        xclass: 'Ext.app.ViewController',
> +
> +        handleDisarmButton: function (menuItem) {
> +            let me = this;
> +            let view = me.getView();
> +
> +            let warn = Ext.String.format(
> +                gettext("Are you sure you want to disarm HA with resource mode '{0}'?"),
> +                menuItem.text,
> +            );
> +
> +            let details =
> +                'While disarmed, HA does not protect your services. Failures during this period are not automatically recovered.';

This won't get picked up by `xgettext`, needs to be wrapped in
`gettext()` directly.

> +
> +            Ext.Msg.confirm(
> +                gettext('Confirm'),
> +                warn + '<br><br>' + gettext(menuItem.details) + '<br><br>' + gettext(details),
                                       ^^^^^^^^^^^^^^^^^^^^^^^^^
`menuItem.details` is already the translated string, no?
Since below definitions already wrap it accordingly.




^ permalink raw reply	[flat|nested] 3+ messages in thread

* Re: [PATCH manager v4] ui: ha: add disarm/re-arm button
  2026-05-13 13:16 ` Christoph Heiss
@ 2026-05-13 13:58   ` Dominik Rusovac
  0 siblings, 0 replies; 3+ messages in thread
From: Dominik Rusovac @ 2026-05-13 13:58 UTC (permalink / raw)
  To: Christoph Heiss; +Cc: pve-devel

thx for taking the time

will send a v5

On Wed May 13, 2026 at 3:16 PM CEST, Christoph Heiss wrote:
> On Wed May 13, 2026 at 10:11 AM CEST, Dominik Rusovac wrote:
>> The button to disarm HA in either of the resource modes ('freeze' or
>> 'ignore') is disabled as long as HA is disarmed. Analogously, the button
>> to arm HA is disabled as long as HA is not disarmed.
>>
>> For feedback, after clicking either of the buttons, icon spins as long as
>> (dis)arming process has not changed the armed-state of HA.
>>
>> The icons ('unlink' and 'link') are chosen to emphasize that "Disarm HA"
>> and "Arm HA" are complements. There may be more suitable pairs of icons
>> though.
>
> Just a suggestion, no hard feelings, looking at the icons, maybe some
> other suitable icon pairs could also be:
>   - 'pause-circle-o' and 'play-circle-o' or
>   - 'lock' and 'unlock-alt'?

nice suggestions, thx! 

no hard feelings on my side either. we can definitely go for 
either of your suggestions. what do the others think?

>
> Didn't review *too* closely besides my two inline comments.
>
> Tested it though, works as advertised.
>
> Tested-by: Christoph Heiss <c.heiss@proxmox.com>
>
> [..]
>> index b0b0feb9..86df8b31 100644
>> --- a/www/manager6/ha/Status.js
>> +++ b/www/manager6/ha/Status.js
>> @@ -8,6 +8,113 @@ Ext.define('PVE.ha.Status', {
>>          align: 'stretch',
>>      },
>>
>> +    viewModel: {
>> +        data: {
>> +            haDisarmed: false,
>> +        },
>> +    },
>> +
>> +    controller: {
>> +        xclass: 'Ext.app.ViewController',
>> +
>> +        handleDisarmButton: function (menuItem) {
>> +            let me = this;
>> +            let view = me.getView();
>> +
>> +            let warn = Ext.String.format(
>> +                gettext("Are you sure you want to disarm HA with resource mode '{0}'?"),
>> +                menuItem.text,
>> +            );
>> +
>> +            let details =
>> +                'While disarmed, HA does not protect your services. Failures during this period are not automatically recovered.';
>
> This won't get picked up by `xgettext`, needs to be wrapped in
> `gettext()` directly.
>

ack, thx!

>> +
>> +            Ext.Msg.confirm(
>> +                gettext('Confirm'),
>> +                warn + '<br><br>' + gettext(menuItem.details) + '<br><br>' + gettext(details),
>                                        ^^^^^^^^^^^^^^^^^^^^^^^^^
> `menuItem.details` is already the translated string, no?
> Since below definitions already wrap it accordingly.

true, sloppiness on my side 

ack, thx for the heads up




^ permalink raw reply	[flat|nested] 3+ messages in thread

end of thread, other threads:[~2026-05-13 13:59 UTC | newest]

Thread overview: 3+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2026-05-13  8:11 [PATCH manager v4] ui: ha: add disarm/re-arm button Dominik Rusovac
2026-05-13 13:16 ` Christoph Heiss
2026-05-13 13:58   ` Dominik Rusovac

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