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From: Daniel Berteaud via pve-devel <pve-devel@lists.proxmox.com>
To: Proxmox VE development discussion <pve-devel@lists.proxmox.com>
Cc: Daniel Berteaud <dani@lapiole.org>
Subject: Re: [pve-devel] Proposal: support for atomic snapshot of all VM disks at once
Date: Mon, 7 Oct 2024 09:12:46 +0200 (CEST)	[thread overview]
Message-ID: <mailman.197.1728285534.332.pve-devel@lists.proxmox.com> (raw)
In-Reply-To: <622071471.2095.1728054796983@webmail.proxmox.com>

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From: Daniel Berteaud <dani@lapiole.org>
To: Proxmox VE development discussion <pve-devel@lists.proxmox.com>
Subject: Re: [pve-devel] Proposal: support for atomic snapshot of all VM disks at once
Date: Mon, 7 Oct 2024 09:12:46 +0200 (CEST)
Message-ID: <1324502869.237.1728285166262.JavaMail.zimbra@lapiole.org>



----- Le 4 Oct 24, à 17:13, Dietmar Maurer dietmar@proxmox.com a écrit :

> We already make sure that shaphots of a group of volumes are atomic at qemu
> level (VM is halted while snapshots are created), so I wonder
> if there is any real advantage here?

I think there could be one advantage : reduce the freez time during snapshot. I take regular snapshots of my VM, and it causes timeshifts of a few seconds (which chronyd inside the guest takes a bit a time to correct). It's just a 1-4 sec, but it can cause issues. One example is minio, when used with an OIDC login (as minio doesn't support any clock skew, login can fail if minio lags just a few seconds behind the IDP)

++

-- 
Daniel Berteaud



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  parent reply	other threads:[~2024-10-07  7:18 UTC|newest]

Thread overview: 8+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2024-10-04 13:54 Ivaylo Markov via pve-devel
2024-10-04 15:13 ` Dietmar Maurer
2024-10-07  6:12   ` Fabian Grünbichler
2024-10-07  7:27     ` Ivaylo Markov via pve-devel
2024-10-07 10:58       ` DERUMIER, Alexandre via pve-devel
2024-10-07  7:12   ` Daniel Berteaud via pve-devel [this message]
     [not found] <b16012bc-d4a9-42ff-b9ba-523649c6cfa6@storpool.com>
2024-10-08 10:50 ` Max Carrara
2024-10-08 12:49   ` Ivaylo Markov via pve-devel

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