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* [pve-devel] [PATCH manager] ui: dont show '__default__' in renderer
@ 2022-04-26  7:34 Dominik Csapak
  2022-04-26 13:31 ` [pve-devel] applied: " Thomas Lamprecht
  0 siblings, 1 reply; 2+ messages in thread
From: Dominik Csapak @ 2022-04-26  7:34 UTC (permalink / raw)
  To: pve-devel

with the recent rework of the render/maps/arrays, we now
show 'Default (__default__)'. Since '__default__' is only an internal
value in the gui, don't expose it by explicitely checking for it

in the other render functions it works already because we either construct
the text differently (console_map) or we check the result from
parsing (vga_driver)

Signed-off-by: Dominik Csapak <d.csapak@proxmox.com>
---
 www/manager6/Utils.js | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/www/manager6/Utils.js b/www/manager6/Utils.js
index f13a7dec..4611ff0f 100644
--- a/www/manager6/Utils.js
+++ b/www/manager6/Utils.js
@@ -599,7 +599,7 @@ Ext.define('PVE.Utils', {
     },
 
     render_kvm_language: function(value) {
-	if (!value) {
+	if (!value || value === '__default__') {
 	    return Proxmox.Utils.defaultText;
 	}
 	let text = PVE.Utils.kvm_keymaps[value];
-- 
2.30.2





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2022-04-26  7:34 [pve-devel] [PATCH manager] ui: dont show '__default__' in renderer Dominik Csapak
2022-04-26 13:31 ` [pve-devel] applied: " Thomas Lamprecht

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