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From: Markus Frank <m.frank@proxmox.com>
To: Thomas Lamprecht <t.lamprecht@proxmox.com>,
	Proxmox VE development discussion <pve-devel@lists.proxmox.com>
Subject: Re: [pve-devel] [PATCH qemu-server/pve-manager v1 0/2] add virtio-vga-gl Vulkan (venus) support
Date: Mon, 10 Nov 2025 16:30:17 +0100	[thread overview]
Message-ID: <6f7c7e01-e7b0-467e-8f28-3c1c88583f4a@proxmox.com> (raw)
In-Reply-To: <34ee1ade-1fe2-42e1-8646-5103b9947588@proxmox.com>



On 2025-11-10 14:54, Thomas Lamprecht wrote:
> Am 10.11.25 um 12:40 schrieb Markus Frank:
>> To get an overview of the performance, see the benchmark below.
>>
>> supertuxkart (1.5) benchmark (default settings, vulkan, 1024x768):
>>
>> Host result (Granite Ridge integrated GPU):
>> * Total frame count: 8488
>> * Total profiling time (ms): 38139
>> * Steady FPS: 92
>> * Mostly stable FPS: 137
>> * Typical FPS: 194
>>
>> VM (host, 4 core, 8GiB) with venus (hostmem=8192M) result:
>> * Total frame count: 3321
>> * Total profiling time (ms): 38130
>> * Steady FPS: 58
>> * Mostly stable FPS: 75
>> * Typical FPS: 86
>>
> 
> Comparing with a benchmark in the VM with other displays would be also nice.
> Most interesting would be the default (vga IIRC) and qxl (SPICE).

I did, but I do not think the results are really comparable because all current display types use vulkan software rendering, which performs really badly.
See below:

VM virtio-gl (Vulkan, without venus, llvmpipe software rendering):
* Total frame count: 762
* Total profiling time (ms): 260786
* Steady FPS: 1
* Mostly stable FPS: 2
* Typical FPS: 2


To make a more meaningful comparison, it would be better to use OpenGL with virtio-gl.

This is the result I got in the same VM with virtio-gl and a similar supertuxkart benchmark using OpenGL instead of Vulkan:
VM virtio-gl (OpenGL, virgl):
* Total frame count: 2940
* Total profiling time (ms): 38128
* Steady FPS: 35
* Mostly stable FPS: 54
* Typical FPS: 77


OpenGL also requires software rendering with VGA and QXL.

vga (OpenGL, software rendering):
* Total frame count: 762
* Total profiling time (ms): 73867
* Steady FPS: 7
* Mostly stable FPS: 8
* Typical FPS: 10

qxl (OpenGL, software rendering):
* Total frame count: 762
* Total profiling time (ms): 75797
* Steady FPS: 7
* Mostly stable FPS: 8
* Typical FPS: 9

> 
>> This benchmark showed no significant differences in performance between
>> the various memory window sizes for venus.
> 
> I probably would not expose them then for now.



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  reply	other threads:[~2025-11-10 15:29 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2025-11-10 11:25 Markus Frank
2025-11-10 11:25 ` [pve-devel] [PATCH qemu-server v1 1/2] virtio-vga-gl: add " Markus Frank
2025-11-10 14:27   ` Thomas Lamprecht
2025-11-11 11:06     ` Markus Frank
2025-11-10 11:25 ` [pve-devel] [PATCH pve-manager v1 2/2] ui: qemu: add Vulkan option in DisplayEdit Markus Frank
2025-11-10 14:30   ` Thomas Lamprecht
2025-11-10 13:54 ` [pve-devel] [PATCH qemu-server/pve-manager v1 0/2] add virtio-vga-gl Vulkan (venus) support Thomas Lamprecht
2025-11-10 15:30   ` Markus Frank [this message]
2025-11-13 15:13 ` Dominik Csapak
2025-11-13 16:21   ` Thomas Lamprecht

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